Bethesda has revealed the company is working with NVIDIA to bring DLSS support to Starfield.
- Bethesda says it is “working closely with Nvidia, AMD, and Intel on driver support.”
- No release date was mentioned.
- DLSS support should offer better performance on lower-spec PCs and handhelds.
The Full Story.
In a recent blog post on the future of Starfield post-launch, Bethesda has given a few teases about what the company is working on.
The first update to Starfield will be a minor hotfix to help with some quest-blocking bugs. Looking ahead, Bethesda plans to add brightness and contrast control options – something that’s sure to help Starfield feel less dark and washed out – as well as a custom HDR calibration menu, a field of view slider, support for 32:9 ratio ultrawide monitors, and an eat food button.
The big news, however, is that Bethesda is planning to add DLSS and driver support from NVIDIA, AMD, and Intel.
Check out the full list below, then I’ll hop into why DLSS could quite literally be a game changer.
- Brightness and Contrast controls.
- HDR Calibration Menu.
- FOV Slider.
- Nvidia DLSS Support (PC).
- 32:9 Ultrawide Monitor Support (PC).
- Eat button for food.
Why It Matters.
DLSS, or “Deep Learning Super Sampling”, is NVIDIA’s artificial intelligence software for the company’s range of graphics cards that improves in-game performance.
As always, I won’t confuse you with tech speak, but DLSS essentially takes low-resolution images and uses deep learning to upscale them to a higher resolution. It’s also capable of creating extra frames for even smoother performance. It’s a much better solution for low-end hardware than playing Starfield via Xbox Cloud Streaming.
By default, Starfield comes with AMD’s FSR tech, and while the results are adequate, I myself have yet to see a scenario where FSR produces better results than DLSS. Of course, you will need a pricey NVIDIA graphic card to make use of DLSS, so that’s the Steam Deck out. The ROG Ally, however, can make use of DLSS if you own an (also pricey) XG Mobile portable graphics card.
Given how much Starfield struggles to run on mid to low systems, DLSS could be the difference between playing at 30 or 60 frames per second. In theory, anyway.
As mentioned, no release date was noted by Bethesda, but here’s hoping DLSS support comes sooner rather than later.