Akka Arrh on Steam Deck: Where’s Our Review?

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UPDATE: I’ve heard back from a PR representative and have been informed Akka Arrh isn’t currently optimized for the Steam Deck, which explains the problems. 

As of right now, it’s only worth playing the game on PC or console. Should that change, I’ll be sure to let you know. 

Original article follows…

Akka Arrh on Steam Deck

At the time of writing, Akka Arrh isn’t playable on Steam Deck. Or at least it isn’t for me. 

Let’s add some backstory. When I received the game I noticed the main platform the game takes place on wasn’t transparent like it was in the trailers. Check out the image below. 

Screenshot showing the white platform bug in Akka Arra.

I was informed by PR that this was down to a bug in the wrong branch and would be fixed. A new version came out, and the bug was still there. Then came another update, only this one rendered the entire screen down to a single line. 

I managed to fix that by deleting my save data, but that throws up the same white platform problem again. I’ve tried clearing the proton files, using different versions of proton, and reinstalling it several times. Nothing seems to work. 

I’m assuming this is a problem that can be fixed, but as the launch is coming up tomorrow, I just wanted to give you all a heads-up. Definitely hold off until you’ve seen it running on Steam Deck. 

I’ve reached back out to PR and will update once I know what’s going on. It’s hard to say at this point whether it’s an issue with my Steam Deck or something more widespread. 

In other Atari news, did you hear you can now buy an Atari game bundle for $999? It comes with 10 games and some pin badges. Yeah, I don’t get it either. 

In more positive news, Mundfish’s new BioShock-style game Atomic Heart runs great on the Steam Deck, complete with a stable framerate of 50 to 60 for the most part. It also lets you batter robots with an axe, which alone is a reason to check it out. 

Wesley Copeland
Wesley Copeland

Wesley Copeland is a gaming, tech, and toys journalist with over 10 years of experience writing online. Originally starting in video games before specializing in tech and toys, you can find his bylines at IGN, VG24/7, Kotaku, Tech Radar, Games Radar, PC Gamer, Heavy, and many more. He's also highly passionate about how tech can be used to better our day-to-day lives.