Mortal Kombat 11 on Steam Deck Best Settings and Performance

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Mortal Kombat 11 Steam Deck Performance

Screenshot from Mortal Kombat 11 on Steam Deck showing two fighters dressed in dark clothing, one of whom is diagonal across the screen.

Performance in Mortal Kombat 11 is as smooth as they come. The main gameplay – versus fighting – runs at a clean 60 frames per second out of the box. There are some dips, but these are easily alleviated by following my settings below. 

Cutscenes run at 30 frames per second for the most part, despite turning on the setting option to render them at 60. That’s not a major issue, and it didn’t ruin my experience. Movies are rendered at 25 frames, so cutscenes running at 30 is more than acceptable. What matters in Mortal Kombat 11 is the one on one combat is rendered in a way that’s fluid. 

Visually, Mortal Kombat 11 looks great on the Deck. All of the bloody viscera and sinew come through clearly on the Steam Deck’s 800p screen. The background areas do a great job of avoiding jagged edges as well. One of the biggest complaints on the Steam Deck is that it struggles with anti-aliasing, but the mix of FXAA and TAA does a splendid job of keeping edges under control. 

I wasn’t able to get the Krypt – Mortal Kombat 11’s open-world area – running close to 60, even with the 60 frames per second option enabled. That said, 30 to 40 is still much nicer than running the Krypt locked at 30, so I’ll take that as a win. 

Mortal Kombat 11 Steam Deck Settings

Screenshot from Mortal Kombat 11 on Steam Deck showing to fighters closing the gap between each other.

My settings below will get Mortal Kombat 11 running at a smooth 60 frames per second on Steam Deck. 

However I should note, the 60 frames target is designed for the main single-player and online modes, while the Krypt will run at 30 to 40 frames. In short, one-on-one fights are smooth, the Krypt is less smooth but more than playable. 

What impressed me most is despite how crisp Mortal Kombat 11 looks on the Steam Deck, it’s not a massive battery guzzler. At 14.9 watts, Mortal Kombat 11 isn’t using up battery at a rate that I’d consider excessive. 

Although it’s worth keeping in mind, this is one hot game. At 70 degrees, expect the back of the case to feel like a radiator. 

Mortal Kombat 11 (In-game Settings)
Video Mode Borderless
Resolution 1280×800 (16:10)
Vsync On
Dynamic Resolution Off
Frameskip On
Graphic Settings Preset Custom
Texture Quality Medium
Aniso Filtering 16x
Bloom On
Motion Blur Off
Lighting High
Ambient Occlusion On
Particle Density High
Particles Mode GPU
Shaodw Quality Medium
SS Reflecitons On
Steam Deck Settings (Quick Access Menu)
TDP: 10 Estimated Battery Life: 2 Hours 30 Minutes
Docked Mode Resolution: 1280×720 FSR: On (Docked Mode)
GPU Usage: 90% Temperature: 70 degrees
Battery Drain: 14.9w Version Tested: Mortal Kombat 11 Ultimate
Extra Info
Fills the Entire Steam Deck Screen No
Valve Grading Unsupported
Performance Rating: 4/5

Bugs and Issues

Screenshot from Mortal Kombat 11 on Steam Deck showing two fighters on a dark background.

I have suffered a couple of crashes during my playtime, and most of them happened on the DirectX 12 version. But in terms of the game and its online mode working on Steam Deck, it does and does well. 


Screenshot from Mortal Kombat 11 on Steam Deck showing two fighters. The sun cuts through the center of the scene.

Mortal Kombat 11 remains one of the most enjoyable entries in the Mortal Kombat series. The story is as daft as ever but if you care about the characters, you’ll care about the story. It’s that simple.

If you’re playing the game on Steam Deck, you won’t be disappointed. The visuals bang and it’s the type of game that makes the Steam Deck feel more powerful than it actually is. Sure, Mortal Kombat 11 may be a few years old now, but it still feels as fresh and exciting as it did on launch. 

If you’ve yet to pick up Mortal Kombat, I strongly recommend you check it out on Steam Deck. 

Recommended Badge

Game purchased from a retail website. | All screenshots captured on Steam Deck.

Wesley Copeland
Wesley Copeland

Wesley Copeland is a gaming, tech, and toys journalist with over 10 years of experience writing online. Originally starting in video games before specializing in tech and toys, you can find his bylines at IGN, VG24/7, Kotaku, Tech Radar, Games Radar, PC Gamer, Heavy, and many more. He's also highly passionate about how tech can be used to better our day-to-day lives.