Logitech G Cloud Announced, Coming October 18

Logitech has finally lifted the lid on its new game streaming handheld.

Last week, RetroResolve caught up with Logitech to see a hands-on demonstration of the Logitech G Cloud console. Here’s what we learned and what you need to know.

Logitech G Cloud: What Is it?

Image showing the Logitech G Cloud on a pile of magazines

Think of the Logitech G Cloud as a streaming device capable of playing games over an Internet connection.

Want to play Gears 5, Fortnite, or PUBG in handheld form on a device designed with gamers in mind? That’s the main hook of the G Cloud. If you’re a fan of game streaming but can’t get on with gaming on a mobile phone or tablet, that’s the niche the G Cloud aims to plug.

And let’s face it, playing shooters and the like on mobile devices isn’t great. Sure you can get controller add-ons, but that’s still not the same as having a dedicated device.

“Cloud gaming is a super-exciting new way to play games. I love that you can access game libraries from anywhere,” says vice president and general manager of Logitech Gaming, Ujesh Desai.

“What we wanted to do was challenge ourselves to build a device that was perfectly optimized for cloud gaming. This meant precision controls – similar to a high-end Xbox controller – a large HD screen, amazing battery life, and lightweight design so players can enjoy long gaming sessions, without any compromises.”

Logitech G Cloud: Features

Close up shot of the Logitech G Cloud showing the user interface

One of the big focuses for Logitech was to create something people will actually enjoy gaming on, and a lot of the features of the Logitech G Cloud back this ideology up.

The biggest issue in the handheld space right now is woeful battery life. We’ve seen it with the Aya Neo Air, a console that manages around 45 minutes of battery life before needing to be plugged in for a charge.

To help fix this issue, the G Cloud comes with a massive 6000mAH battery that we’re told should offer up to around 12 hours of game streaming.

It’s also worth noting, the G Cloud comes with remappable gamepad controls, so if a game’s setup isn’t to your liking, just pop the guide button and change it up on the fly.

In terms of what comes with the console, the Logitech G Cloud ships with Google Play, meaning if you want to install apps and games from the Play store, you can, providing they’re supported. More on that in a bit.

As for which game streaming services are supported, the big two are Microsoft’s Xbox Cloud Gaming and Nvidia’s GeForce NOW, though you will also be able to set up Steam Link and play games through that if you’ve got a gaming PC. Subscriptions are required for both Xbox Cloud Gaming and GeForce NOW.

Logitech G Cloud Specifications

Promo shot of the Logitech G Cloud

In terms of power, the Logitech G Cloud blows the likes of the Retroid Pocket 3 out of the water. Back when the specs leaked, we noticed the internals were similar to what’s seen in the Xiaomi Redmi Note 9S, albeit with a gamepad integrated into the design.

The G Cloud isn’t going to rival the Steam Deck anytime soon, but that’s fine. For a device with the primary purpose of game streaming, the power here is more than enough.

  • Chipset: Qualcomm Snapdragon 720G
  • CPU:  Octa-core up to CPU 2.3GHz
  • Operating System: Android 11
  • RAM: 4GB
  • Storage: 64GB
  • Display: 1920 x 1080 full HD, 60Hz refresh rate
  • Battery: 6000 mAh
  • Connectivity: Bluetooth 5.1, with Qualcomm aptXTM Adaptive support

Logitech G Cloud Price and Release Info

Image showing the AYN Odin, Logitech G Cloud, and Steam Deck that compares the prices of each

The Logitech G Cloud is due for release one October 18 in North America and will retail for $349.99. If you pre-order through the official Logitech Store, there’s an early bird offer where you can get the console for $299.99. It’s also available on Amazon.

Logitech also told us how well the G Cloud performs in North America will dictate where else it launches.

Shall we compare prices? Let’s go. The $349.99 tag is a little steep. From what we saw during the presentation, it’s a solid machine. It’s designed to be played for hours at a time, the screen looks sharp, the UI seems intuitive, but it’s $349.99. That’s a lot for what’s being sold as a game streaming console.

When we compare it with what else exists in this space, the pricing shows its holes. The AYN Odin Lite, which can play up to GameCube games and also runs game streaming programs, comes in at around $187. The cheapest Steam Deck, meanwhile, a handheld that’s a freaking gaming PC, costs $50 more at $399.

Now, the Logitech G Cloud does have the edge when it comes to battery life (around 12 hours vs the Steam Deck’s six hours), but is that enough to justify the high cost?

As it stands, the G Cloud isn’t competing with the competition and is instead trying to create its own market. Are people willing to spend $349.99 on a game streaming device when there are cheaper or meatier alternatives out there?

What Could the Logitech G Cloud Emulate?

Shot of the back of the Logitech G Cloud handheld

This is where things get interesting. We asked Logitech what the G Cloud would be capable of emulating. The response we got was a smile and nod. In short, Logitech doesn’t want to talk about emulation, and that’s completely understandable. Logitech works with multiple gaming partners and if the G Cloud is being sold as something to play SNES ROMs on, that’s sure to annoy.

Of course, as emulation is our bag, that’s not going to stop us from theorizing.

We noted earlier the tech specs are similar to that of the Xiaomi Redmi Note 9S, so if something can run on that, we should be able to see similar performance on the Logitech G Cloud.

That roughly puts the Logitech G Cloud as a device capable of playing up to and some GameCube titles. This does come with a potential warning, though. The Logitech G Cloud doesn’t feature a cooling fan. That’s because it’s primarily a streaming device so a fan isn’t needed as it’s not going to be overheating any time soon.

But for emulation, especially the higher-end stuff, a cooling fan is surely going to be needed. Both the AYN Odin and Steam Deck come with fan-based cooling solutions due to how much power they’re chugging through. While a fan isn’t needed for emulating lighter stuff like SNES or PS1, if GameCube is possible, a fan may be needed.

There’s also the fact the Logitech G Cloud ships with the Google Play Store, which we’re told will let you download other gaming apps aside from streaming-based ones. That’s surely going to lead to users using the Play Store to download emulators, right?

This is all conjecture at this point, though, and we won’t know the full extent of emulation until the G Cloud ships in October.

Logitech G Cloud Conclusion

Second promo shot, this time focusing on the side of the console

For people who love streaming games, the Logitech G Cloud is a solid device that’s sure to impress. The extra large battery life is a much-needed addition and the simplicity of the Android UI is a nice change for those of us who tire of Linux.

The design of the console looks lush, as does the screen. But that price. Are there enough people into game streaming to justify the high buy-in? That’s the question only Logitech can answer.

As an emulation device, it’s too early to tell, so all we can do is judge it based on what it wants to be: A game streaming console.

We’re hoping the G Cloud takes off, purely because Logitech has designed a really solid bit of kit that looks like a lot of fun to play on. It takes the Switch Lite style design and iterates on it to make something more comfortable and longer lasting. But, again, that price!

$349.99 is a lot of money just to stream games. And at 50 bucks less than a Steam Deck, Logitech is going to have an uphill battle trying to explain to the public why they should buy this device.

Still, more competition in this field is always a good thing and we can’t wait to get the G Cloud in our hands to see what it’s capable of.

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Wesley Copeland

Wesley Copeland is a gaming and tech journalist with over 10 years of experience writing online. Originally starting in video games before specializing in tech and toys, you can find his bylines at IGN, VG24/7, Kotaku, Tech Radar, Games Radar, PC Gamer, and many more. He's also highly passionate about how tech can be used to better our day-to-day lives.